## The `pointer' property

Valid for: All visible controls, and the System object

The 'pointer' property determines the type of mouse cursor which will display over the control. It is an integer scalar, one of:

    0: Default
    1: Arrow
    2: Cross
    3: IBeam
    5: Size
    6: SizeNESW
    7: SizeNS
    8: SizeNWSE
    9: SizeWE
    10: UpArrow
    11: HourGlass
    12: No
    13: AppStart
    14: Help
    30: Drag
    31: NoDrop
    32: HSplit
    33: VSplit
    34: SQLWait
    35: HandPoint
    100-119: User-defined pointer (See the Loadpointer method of the System object for more details).

If you change the `pointer` property of the System object, the cursor will change wherever it is on the screen.

Topic: APLX Help : System Classes : Properties : pointer

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